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Unleash the architect within in this freshly launched, back-to-the-middle-ages city-building game on Steam! Watch your settlement expand as you're aided by associates who ascend in rank and educate their own apprentices.

Early Access Exploration: Medieval City Builder Unveils Novel Distinctions Over Its Competitors

Medieval City Builder: Early Access Edition Offers Unique Twists from Other Construction Games
Medieval City Builder: Early Access Edition Offers Unique Twists from Other Construction Games

Unleash the architect within in this freshly launched, back-to-the-middle-ages city-building game on Steam! Watch your settlement expand as you're aided by associates who ascend in rank and educate their own apprentices.

In the realm of city-building games, "City Tales: Medieval Era," recently launched on Steam, presents a familiar yet innovative experience. Players commence their journey with a handful of citizens in need of basic necessities such as housing, food, and employment. Traditional city-building actions, such as positioning a woodcutter's camp near trees, a gathering station near berries, and a hunter's cabin in the woods, are initiated.

However, this game introduces an intriguing twist to the city-building formula. Instead of constructing individual homes, players draw district boundaries on the map, and their autonomous citizens divide the districts into plots and decide where to build their homes independently. Additional buildings, such as wells, markets, weaver's shops, lumber mills, can be added to a district, with the citizens handling the placements.

This hands-off approach to city planning caters to both traditional city-builder players and those seeking to give their citizens some agency, producing an organic and dynamic city growth.

One engaging aspect of "City Tales: Medieval Era" is the presence of six named companions. These companions are assigned to run production facilities, such as sawmills or quarries, and level up while generating resources, improving their abilities over time. When an apprentice is ready, players can delegate their companions to other buildings or keep them stationed to hone their specific skills further.

Concerns about a lack of available companions to run various production buildings are addressed by the self-sufficient nature of these companions. They train apprentices to take over their duties, ensuring that additional production buildings can still be managed effectively.

A delightful feature is companions' requests for specific jobs. For example, Judith, originally working at a lumber mill, approached the player to request employment on a planned cattle farm. Although a cattle farm was the desired choice, her preference for a sheep farm, hinted at in her character's bio, indicated a nuanced level of character development and immersion.

Overall, "City Tales: Medieval Era" offers an organic city building experience and a rich companion system, setting it apart from traditional city-building games. The game is currently in early access on Steam, with a 10% discount for the next two weeks.

  1. Players can enjoy the innovative gameplay of "City Tales: Medieval Era," now available on Steam, which allows citizens to independently decide where to build their homes within district boundaries.
  2. The game offers a unique twist on traditional city-building games, enabling players to create an organic and dynamic city by adding various buildings like wells, markets, and lumber mills to districts.
  3. One of the engaging aspects of "City Tales: Medieval Era" is its six named companions, who assume roles as managers of production facilities, such as sawmills or quarries, and level up, generating resources and improving skills over time.
  4. Remarkably, the companions train apprentices to handle duties, ensuring that additional production buildings can be managed effectively, and they may even request specific jobs, showcasing character development and immersion.

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